UiInteraction

The player interacted with parts of the user interface, specifically pressed buttons to view specific features and navigate around.

Name
Type
Select
Backend name
Description

uiAction

string

Required

ui_action

uiAction is the action taken on the User Interface object.

uiName

string

Required

ui_name

uiName is the name that defines the interaction.

uiLocation

string

Optional

ui_location

uiLocation is the position in the game where the User Interface object is.

uiType

string

Optional

ui_type

uiType is the type of User Interface object.

additionalData

Dictionary<string, object>

Optional

additional_data

Any additional information

Notes

This event is used to track user’s journey around the interface to help determine if parts of the interface or features are not obvious enough.

When a button to a specific feature exists in multiple locations it can be valuable to track the location of the button that was used.

Code examples:

LionAnalytics.UiInteraction("Click", "Shop_BtnClick", "Shop", "Button");

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