NotificationOpened
The game was launched through a push notification, or a notification was received.
campaignID
int
Required
campaign_id
Unique ID of the out of game campaign.
campaignName
string
Required
campaign_name
Name of the out of game campaign.
cohortGroup
string
Required
cohort_group
Group identifier of the cohort within the campaign.
cohortID
int
Required
cohort_id
ID of the cohort within the campaign.
cohortName
string
Required
cohort_name
Name of the cohort.
communicationSender
string
Required
communication_sender
Communication sender used.
communicationState
string
Required
communication_state
Communication state that has been reached.
notificationID
int
Required
notification_id
Identifier for notification.
notificationLaunch
string
Required
notification_launch
Did the push notification launch the game.
notificationName
string
Required
notification_name
The name of the notification that targeted the player.
additionalData
Dictionary<string, object>
Optional
additional_data
Any additional information
Code examples:
LionAnalytics.NotificationOpened(
12589,
"Ab_test_1",
"EMEA_Group_02",
5892,
"EMEA_Main_01",
"OneSignal",
"Enqueued",
152,
"On_Start",
"Daily_Notifications");
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