InviteReceived

The player received an invite to a set of users

Name
Type
Select
Backend name
Description

senderID

string

Required

sender_id

The sender ID

uniqueTracking

string

Optional

unique_tracking

This is used to match a Sent event with corresponding Received event.

inviteType

string

Optional

invite_type

inviteType is the system used to drive the invite

isInviteAccepted

bool

Optional

is_invite_accepted

Has the invite been accepted

additionalData

Dictionary<string, object>

Optional

additional_data

Any additional information

Code examples:

LionAnalytics.InviteReceived("R579HJ", "R579HJ+X589TY", "MatchInvite", true);

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