PowerUpUsed

The player used a power up or boost.

Name
Type
Select
Backend name
Description

missionID

string

Required

mission_id

The unique ID for the mission.

missionType

string

Optional

mission_type

Indicate the type of the mission, level, task, quests etc.

missionAttempt

int

Required

mission_attempt

Number of times user has played Game Level N (second play of Game Level N = 2)

powerUpName

string

Required

power_up_name

The name of the power up.

additionalData

Dictionary<string, object>

Optional

additional_data

Any additional information

Code examples:

Dictionary<string, object> additionalData = new Dictionary<string, object>
{
{ "PowerUpRemaining", "25" },
{ "Multiplier", "X2.5" }
};
LionAnalytics.PowerUpUsed("Mission_12", "ClimbTree", 8, "JumpDash", additionalData);

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