PowerUpUsed
The player used a power up or boost.
Name
Type
Select
Backend name
Description
missionID
string
Required
mission_id
The unique ID for the mission.
missionType
string
Optional
mission_type
Indicate the type of the mission, level, task, quests etc.
missionAttempt
int
Required
mission_attempt
Number of times user has played Game Level N (second play of Game Level N = 2)
powerUpName
string
Required
power_up_name
The name of the power up.
missionName
string
Optional
mission_name
The name of the mission
additionalData
Dictionary<string, object>
Optional
additional_data
Any additional information
Code examples:
Dictionary<string, object> additionalData = new Dictionary<string, object>
{
{ "PowerUpRemaining", "25" },
{ "Multiplier", "X2.5" }
};
LionAnalytics.PowerUpUsed("Mission_12", "ClimbTree", 8, "JumpDash", additionalData);
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