MissionStep

This event allows you to track partial progress towards completing a mission. If there are some natural steps or breakpoints during a mission, fire the MissionStep events.

Name
Type
Select
Backend name
Description

isTutorial

bool

Required

is_tutorial

Is it a tutorial?

missionType

string

Optional

mission_type

Indicate the type of the mission, level, task, quests etc.

missionName

string

Optional

mission_name

missionID

string

Required

mission_id

The unique ID for the mission.

userScore

int

Required

user_score

The player’s score

missionAttempt

int

Required

mission_attempt

Number of times user has played Game Level N (second play of Game Level N = 2)

additionalData

Dictionary<string, object>

Optional

additional_data

Any additional information

stepName

string

Optional

step_name

The name of this mission step

Code examples:

LionAnalytics.MissionStep(false, "bossFight", "fight_level_12", "boss_fight_2", 2586, 10);

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