Achievement
The player completed an achievement. This event can also record the rewards for this achievement.
Name
Type
Select
Backend name
Description
reward
Reward
Required
reward
If rewards are given to the player at the time of the event, the reward object is used to track the items (e.g., boosters, coins, gems, etc) or currencies gifted or earned by the player to the player.
achievementID
string
Required
achievement_id
achievementID is an ID that represents the achievement.
achievementName
string
Required
achievement_name
achievementName is the name of the achievement in the game.
additionalData
Dictionary<string, object>
Optional
additional_data
Any additional information
Code examples:
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