PlayerPrefs
Usage
Use Settings Manager → Game Interfaces → Storage → PlayerPrefs to select the storage type.

When to use?
What it is: Unity’s built‑in, device‑local key–value store.
Good for: Prototypes, offline‑only games, small amounts of non‑sensitive data.
Pros
Zero setup; fastest iteration
Works entirely offline
Cons
Device‑locked (no cross‑device sync)
Vulnerable to tampering/clearing by users or OS
Not suitable for sensitive values
Implementation
All methods and variables have already been defined in the Storage docs.
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