> For the complete documentation index, see [llms.txt](https://lionstudios.gitbook.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://lionstudios.gitbook.io/readme/features/loading-scene.md).

# Splash Scene

The optional but recommended Lion Splash Scene runs before your main scene to initialize SDKs, load dynamic data, and display studio logos before gameplay begins. It keeps startup logic separate and reduces race conditions by ensuring services are ready before gameplay begins

<figure><img src="/files/VGSmkDW9qnSoWv10b8vy" alt="" width="296"><figcaption></figcaption></figure>

### Setup Splash Screen

<figure><img src="/files/vApuPE5foOemgp0SPVmG" alt=""><figcaption></figcaption></figure>

Open the Lion Setting Manager and go to the Splash Scene tab and configure your settings

* **Use Async Loading**
  * Loads SDK initialization and dynamic data asynchronously. This can improve load time for some games, so test on device to see what performs best.
* **Enable Logos**
  * Enable this to see more logo options
* **Show Studio Logo**
  * Includes your studio logo in the splash sequence. Recommended size: 512x512
* **Show Lion Logo**
  * Includes the Lion Studios logo in the splash sequence. Only enable this after explicit approval from your Lion Studios representative
* **Lion+ Variant**
  * Includes the Lion Studios Plus variant logo in the splash sequence. Only enable this after explicit approval from your Lion Studios representative
* **Manually Setup Loading Scene**
  * This button will handle splash screen setup for you. It will add the AnimatedLionLogoScene.unity to your 0th index in the build scene list
  * Clicking this button will overwrite any existing AnimatedLionLogoScene.unity you may have had setup previously.

{% hint style="warning" %}
Remove any hard-coded calls to SceneManager.LoadScene(0) to avoid accidentally loading the splash scene.
{% endhint %}

{% hint style="warning" %}
Contact your Lion Studios representative before enabling the Lion Studios logo.
{% endhint %}

{% hint style="danger" %}
NOTE: When upgrading to Lion SDK 2.0, you must complete this "Manual Setup Loading Scene" process in order for the Splash scene to work properly
{% endhint %}


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