SocialConnect

Introduction

  • Backend Name: social_connect

  • Description: The player connected to a social network

  • Event Type: Social

  • Priority: P3

Parameters

Name Type Select Backend name Description
additionalData Dictionary Optional additional_data Any additional information
connectedUserId string Required connected_user_id The userID provided to deltaDNA when the player is playing on other devices whilst connected to a social network.
socialAlias string Optional social_alias The player name / alias on the social network.
socialPlatform string Optional social_platform socialPlatform is the type of social activity that generated the reward.

This may be used to retrieve player and friend info, activate social features in game, or to synchronise the player / game state across multiple devices.

Code example:

LionAnalytics.SocialConnect("deltaDNAId", "username", "FB");