ShopEntered
Introduction
Backend Name:
shop_entered
Description: The player accessed the shop.
Event Type:
Game
Priority:
P3
Parameters
Name | Type | Select | Backend name | Description |
---|---|---|---|---|
additionalData | Dictionary |
Optional | additional_data | Any additional information |
shopID | string | Optional | shop_id | This should be the internal ID of the shop accessed. |
shopName | string | Required | shop_name | This should be the name of the shop accessed. |
shopType | string | Optional | shop_type | This should be the type of shop accessed. If there are multiple types of shops, such as Weapon, Currency, etc., use the shop_type parameter to differentiate them. |
Code example:
LionAnalytics.ShopEntered("ItemShop", "Diamond_Shop_01", "Items");