NotificationOpened

Introduction

  • Backend Name: notification

  • Description: The game was launched through a push notification, or a notification was received.

  • Event Type: Game

  • Priority: P3

Parameters

Name Type Select Backend name Description
additionalData Dictionary Optional additional_data Any additional information
campaignID int Required campaign_id Unique ID of the out of game campaign.
campaignName string Required campaign_name Name of the out of game campaign.
cohortGroup string Required cohort_group Group identifier of the cohort within the campaign.
cohortID int Required cohort_id ID of the cohort within the campaign.
cohortName string Required cohort_name Name of the cohort.
communicationSender string Required communication_sender Communication sender used.
communicationState string Required communication_state Communication state that has been reached.
notificationID int Required notification_id Identifier for notification.
notificationLaunch string Required notification_launch Did the push notification launch the game.
notificationName string Required notification_name The name of the notification that targeted the player.

Code example

LionAnalytics.NotificationOpened(
    12589,
    "Ab_test_1",
    "EMEA_Group_02",
    5892,
    "EMEA_Main_01",
    "OneSignal",
    "Enqueued",
    152,
    "On_Start",
    "Daily_Notifications");