MissionStep

Introduction

  • Backend Name: mission_step

  • Description: This event allows you to track partial progress towards completing a mission. If there are some natural steps or breakpoints during a mission, fire the MissionStep events.

  • Event Type: Level

  • Priority: P1

Parameters

Name Type Select Backend name Description
additionalData Dictionary Optional additional_data Any additional information
isTutorial bool Required is_tutorial Is it a tutorial?
missionAttempt int Required mission_attempt Number of times user has played Game Level N (second play of Game Level N = 2)
missionID string Required mission_id The unique ID for the mission.
missionName string Optional mission_name
missionType string Optional mission_type Indicate the type of the mission, level, task, quests etc.
userScore int Required user_score The player’s score
missionID string Optional mission_id

Code example

LionAnalytics.MissionStep(false, "bossFight", "fight_level_12", "boss_fight_2", 2586, 10);