LevelStart

Introduction

  • Backend Name: level_start

  • Description: The player started a level

  • Event Type: Level

  • Priority: P1

Parameters

Name Type Select Backend name Description
additionalData Dictionary Optional additional_data Any additional information
attemptNum int Optional level_attempt The attempt number
levelCollection1 string Optional level_collection1 The level collection
levelCollection2 string Optional level_collection2
levelNum int Required level_num The level number
missionName string Optional mission_name
missionType string Optional mission_type Indicate the type of the mission, level, task, quests etc.
score int Optional user_score The game score

Code example

Dictionary<string,object> additionalData = new Dictionary<string,object>
{
	{ "IntData", 1356},
	{ "BoolData", true},
	{ "StringData", "Example"}
};
LionAnalytics.LevelStart(25, 10, 1529, "main_25", "main_25_15", "runner", "run_fast_01", additionalData);